Thursday, March 29, 2012

Shannon Tweed-Simmons Gets Own Video Game

www.thetelegram.com / Tara Bradbury

Gene Simmons’ slew of female groupies were no doubt taken aback when he professed his undying love to Shannon Tweed-Simmons at their televised wedding ceremony, and now Tweed-Simmons is fighting them off superhero-style in a video game inspired by her life with the KISS star.

“Shannon Tweed’s Attack of the Groupies” game for iPhone and iPad was released in Canada on iTunes Tuesday.

The idea for the game came about early last year, when the couple was attending the Atlantic Brand Confabulation — a networking and informational event about personal and business branding, produced by momentum Group and hosted by Shelley Chase of St. John’s — and met Gogii Games president George Donovan.

Based in Moncton, Gogii has development teams around the world, and is responsible for games such as “Princess Isabella: A Witch’s Curse,” “Escape the Museum” and “The Hidden Object Show.”

“George asked me if I had ever thought about doing a game, and I hadn’t. I mean, I’d played some of those games on my phone as a way to waste time, but that’s it,” Tweed-Simmons told The Telegram. “He said, ‘You should do one,’ and I said, ‘Like what — ‘Attack of the Groupies’ or something? He said, ‘That’s a great idea.’”

The game features an animated Tweed-Simmons fighting off hordes of crazed female groupies intent on getting their hands on her man.

Players help her by planting money trees, which can be used to buy weapons like the All-in-One remover gun (wiping the make-up and the smiles off the groupies’ faces); the Skunkinator, a bomb said to smell like skunks, rotten eggs and the soul of a gremlin; or Frank, a former secret service agent turned bodyguard.
If the ladies make it as far as Tweed-Simmons herself, she knocks them away with a karate chop and a “Bam!”

As levels are unlocked, so are photos and other never-before-seen material.

Tweed-Simmons and her daughter, Sophie, did voiceovers for the game.

Sophie, who helped design the weapons, introduces them as they are unlocked by the player; Tweed-Simmons’ catchphrases include “Maybe I can reason with them. … OK, maybe not,” and, “I’d challenge her to a battle of wits, but I don’t think it’d be a fair fight.”

Read more HERE.